Spelunking
Mine the ores the Workshop Team requests and stock them in the supply pod.
Objective manifest
Easy
| Objective | Qty |
|---|---|
| Stock ship as requested by Workshop Team | |
| Stone | 250 |
| Sulfur | 140 |
| Silica Ore | 140 |
| Iron Ore | 350 |
| Copper Ore | 100 |
| Gold Ore | 100 |
| Platinum Ore | 60 |
| Titanium Ore | 60 |
| Aluminium Ore | 40 |
Normal
| Objective | Qty |
|---|---|
| Stock ship as requested by Workshop Team | |
| Stone | 350 |
| Sulfur | 220 |
| Silica Ore | 220 |
| Iron Ore | 450 |
| Copper Ore | 160 |
| Gold Ore | 160 |
| Platinum Ore | 100 |
| Titanium Ore | 100 |
| Aluminium Ore | 60 |
Hard
| Objective | Qty |
|---|---|
| Stock ship as requested by Workshop Team | |
| Stone | 500 |
| Sulfur | 320 |
| Silica Ore | 320 |
| Iron Ore | 650 |
| Copper Ore | 280 |
| Gold Ore | 280 |
| Platinum Ore | 160 |
| Titanium Ore | 160 |
| Aluminium Ore | 100 |
Olympus · mission.
Mission read
Mine the ores the Workshop Team requests and stock them in the supply pod. Run it as a mission prospect on Olympus with a recorded difficulty of 2/4. Time allowance: 15d; payout: Easy 75 Ren; Normal 150 Ren; Hard 225 Ren
Campaign position
- Prerequisite: Beachhead
Where to go
| Objective | Grid |
|---|---|
| STOCKPILE: Assisted Ore Recovery | G14 |
| Find the blocked entrance of the cave on the right of this gully. | G14 |
Objective approach
-
Easy: Stock ship as requested by Workshop Team: Stone x250; Stock ship as requested by Workshop Team: Sulfur x140; Stock ship as requested by Workshop Team: Silica Ore x140; Stock ship as requested by Workshop Team: Iron Ore x350; Stock ship as requested by Workshop Team: Copper Ore x100; Stock ship as requested by Workshop Team: Gold Ore x100; Stock ship as requested by Workshop Team: Platinum Ore x60; Stock ship as requested by Workshop Team: Titanium Ore x60; Stock ship as requested by Workshop Team: Aluminium Ore x40.
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Normal: Stock ship as requested by Workshop Team: Stone x350; Stock ship as requested by Workshop Team: Sulfur x220; Stock ship as requested by Workshop Team: Silica Ore x220; Stock ship as requested by Workshop Team: Iron Ore x450; Stock ship as requested by Workshop Team: Copper Ore x160; Stock ship as requested by Workshop Team: Gold Ore x160; Stock ship as requested by Workshop Team: Platinum Ore x100; Stock ship as requested by Workshop Team: Titanium Ore x100; Stock ship as requested by Workshop Team: Aluminium Ore x60.
-
Hard: Stock ship as requested by Workshop Team: Stone x500; Stock ship as requested by Workshop Team: Sulfur x320; Stock ship as requested by Workshop Team: Silica Ore x320; Stock ship as requested by Workshop Team: Iron Ore x650; Stock ship as requested by Workshop Team: Copper Ore x280; Stock ship as requested by Workshop Team: Gold Ore x280; Stock ship as requested by Workshop Team: Platinum Ore x160; Stock ship as requested by Workshop Team: Titanium Ore x160; Stock ship as requested by Workshop Team: Aluminium Ore x100.
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Read the objective tracker after every major interaction; many ICARUS prospects reveal the next step only after the current one completes.
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Stage resources at the hand-in or build site before triggering final timers, wildlife waves, or extraction travel.
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If the guide has a manifest above, build the Hard list first when possible; it covers lower-difficulty planning and avoids under-packing.
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Keep the return route open. A finished objective still fails the run if the crew cannot safely reach the dropship or delivery pod.
Preparation
- Start with a bedroll, campfire or shelter kit, oxygen and water storage, bandages, splints, and enough food to cover the full route.
- Assign one player to navigation and one to resource accounting so the crew does not duplicate long hauls or miss a delivery line.
- Use the loadout list below as the minimum kit, then add mission-specific tools before launch.
Hazards and controls
- No special hazard is recorded, so default to storm shelter, wound treatment, spare tools, and enough ammunition for unexpected predators.
- Long travel remains the risk: mark caves, water, and emergency shelter locations as you move.
Execution checklist
- Before drop: confirm prerequisite unlocks, mission timer, loadout, and who carries shared deployables.
- On landing: locate water, set a respawn point, and confirm the first objective marker before building a permanent base.
- Mid-run: consolidate loot and mission items at one marked cache; keep one repair kit and medical stack on each player.
- Before extract: verify every optional delivery, reward unlock, and follow-up objective is complete before leaving orbit-side cargo behind.
Source notes
Olympus · mission.
Overview
Spelunking is an ore-delivery prospect: mine the metals and minerals the Workshop Team asks for and stock them in the supply pod. The full shopping list scales by difficulty — see the Easy / Normal / Hard manifest above. This is a mining-throughput job, so your bottleneck is finding veins, not fighting.
Bring plenty of picks and repair materials, and prioritise the scarce ores (Platinum, Titanium, Aluminium) — those veins are rarer than iron and copper, so they set the pace.
Hints & tips
Prospectors may need to venture underground to find the ores necessary to complete the objective — the rarer metals sit in cave systems rather than surface outcrops.
Recommended loadout
- Weapon each + shared ammo pool
- Bedroll, campfire kit, 3× bandage each
- Food for the full day count, water containers
- Repair tools + spare pick/axe