Fieldwork
Prometheus Great Hunt · Rimetusk campaign.
Prometheus · great hunt.
Mission read
Prometheus Great Hunt · Rimetusk campaign. Run it as a great hunt prospect on Prometheus with a recorded difficulty of 3/4. Time allowance: not recorded; payout: Easy 100 Ren; Normal 200 Ren; Hard 300 Ren
Campaign position
- Campaign: Rimetusk
- Prerequisite: Hypothesis
- Leads to: Glaciation
- Unlocks: Rimetusk Head Armor, Rimetusk Chest Armor, Rimetusk Arms Armor, Rimetusk Legs Armor, Rimetusk Feet Armor
Where to go
| Objective | Grid |
|---|---|
| Rimetusk Campaign | D2 |
Objective approach
No per-difficulty item manifest is recorded for this guide. Follow the on-screen tracker, then use the notes below to decide what to stage before committing to the final hand-in.
- Read the objective tracker after every major interaction; many ICARUS prospects reveal the next step only after the current one completes.
- Stage resources at the hand-in or build site before triggering final timers, wildlife waves, or extraction travel.
- If the guide has a manifest above, build the Hard list first when possible; it covers lower-difficulty planning and avoids under-packing.
- Keep the return route open. A finished objective still fails the run if the crew cannot safely reach the dropship or delivery pod.
Preparation
- Start with a bedroll, campfire or shelter kit, oxygen and water storage, bandages, splints, and enough food to cover the full route.
- Assign one player to navigation and one to resource accounting so the crew does not duplicate long hauls or miss a delivery line.
- Use the loadout list below as the minimum kit, then add mission-specific tools before launch.
Hazards and controls
- Severe weather / storms.: plan a countermeasure before leaving the initial safe zone; do not wait until the tracker sends you across-map.
Execution checklist
- Before drop: confirm prerequisite unlocks, mission timer, loadout, and who carries shared deployables.
- On landing: locate water, set a respawn point, and confirm the first objective marker before building a permanent base.
- Mid-run: consolidate loot and mission items at one marked cache; keep one repair kit and medical stack on each player.
- Before extract: verify every optional delivery, reward unlock, and follow-up objective is complete before leaving orbit-side cargo behind.
Source notes
Prometheus · Great Hunt · Rimetusk campaign.
COMPLETE THE RIMETUSK EXPERIMENT
Briefing
COMPLETE THE RIMETUSK EXPERIMENT
//OPERATOR: NOREX // REGION: PROMETHEUS // BACKGROUND: Norex has been in Contact through back channels to request freelance prospector help. // MISSION: Details will be provided on a secure line when on site. //TERMS: Flat fee. All resources and construction materials responsibility of the Contractor.
Walkthrough
Complete the Rimetusk experiment by gathering the final components needed to understand the enhancement process. Dangerous fieldwork in arctic conditions.
Objectives
Rimetusk Campaign
- Head back to the LAB-13 (M)
- ''Be Prepared to Build T4 Deployables and Build Defences''
- Prepare the Facility
- Upgrade the Facility
- Chemistry Bench: (0 / 1)
- Material Processor: (0 / 1)
- Fabricator (0 / 1)
- Fortify the Facility
- Hedgehogs Placed: (0 / 10)
- Landmines Placed: (0 / 10)
- Turrets Fully Powered with Ammo: (0 / 4)
- Prepare the Experiment
- Unlock and Craft some Enzymatic Mutation Ammo for the Experiment
- ''Enzymatic Mutation Ammo can be modified at the Machining Bench or Fabricator''
- Craft an Enzyme Propagation Unit
- ''The Enzyme Propagation Unit is Crafted at the Fabricator''
- Acquire a Test Subject
- Place an Enzyme Propagation Unit
- Power the Enzyme Propagation Unit
- Activate the Enzyme Propagation Unit
- ''Activating the EPU will trigger creatures to attack the device''
- 0% Complete
- Enzyme Propagation Unit Health: (5,000 / 5,000)
- Perform the Experiment
- Weaken the Matriarch (<50%)
- Hit the Rimetusk Matriarch with the Enzymatic Mutation Ammo
Hints & tips
This mission involves building up the defenses of the LAB-13 outpost (discovered in the last mission Hypothesis) and then defending against a horde event of Arctic creatures concluded by a Rimetusk Matriarch.
Encircle the base with Wood Wall Fortifications and Wood Spikes Fortifications. Place the turrets high up on the base so they can shoot over the walls and equip with ammo such as 9mm Explosive Rounds. Deploy the Enzyme Propagation Unit high up on the balcony or the roof area.
The turrets also require Electricity, so bring Solar Panels and test out the power with all turrts turned on plus an extra 1,000 power for the Enzyme Propagation Unit.
Keep an Iron Hammer or better on hand for repairs during the battle.
The Rimetusk Matriarch takes a lot of damage to reduce their health to 50% before using the Enzymatic Mutation Ammo. Bring an Assault Rifle or Submachine Gun and lots of ammunition.
Expect a variety of Arctic creatures during the horde event:
- Polar Bear
- Rimetusk
- Snow Stalker
- Glaci
The Enzyme Propagation Unit can be turned off if there is a storm or to pause the horde event.
Recommended loadout
- Weapon each + shared ammo pool
- Bedroll, campfire kit, 3× bandage each
- Food for the full day count, water containers
- Repair tools + spare pick/axe