mission · Elysium
Lifeline
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Arctic — Rescue the recon team; unlocks Prototype Hoverframe
Difficulty★
Timeframe7d Station
Rewards50 / 100 / 150 Ren
CampaignScout Chain
PrerequisiteAmbush
Leads toCourier
Elysium · scout.
Mission read
Arctic — Rescue the recon team; unlocks Prototype Hoverframe. Run it as a scout prospect on Elysium with a recorded difficulty of 1/4. Time allowance: 7d; payout: Easy 50 Ren; Normal 100 Ren; Hard 150 Ren
Campaign position
- Campaign: Scout Chain
- Prerequisite: Ambush
- Leads to: Courier
Where to go
| Objective | Grid |
|---|---|
| SCOUTS: LIFELINE | C12 |
| Collect Equipment From Captain Church | C12 |
| Head to the Forward Base ([Map]) | C12 |
| Find Private Tucker | B10 |
| Find Private Simmons | B11 |
| Talk with Private Simmons | B11 |
| Find the TPS Cache in the Cave | B11 |
| Find Lieutenant Washington | C12 |
| Find Medical Specialist Griff | C10 |
Objective approach
No per-difficulty item manifest is recorded for this guide. Follow the on-screen tracker, then use the notes below to decide what to stage before committing to the final hand-in.
- Read the objective tracker after every major interaction; many ICARUS prospects reveal the next step only after the current one completes.
- Stage resources at the hand-in or build site before triggering final timers, wildlife waves, or extraction travel.
- If the guide has a manifest above, build the Hard list first when possible; it covers lower-difficulty planning and avoids under-packing.
- Keep the return route open. A finished objective still fails the run if the crew cannot safely reach the dropship or delivery pod.
Preparation
- Start with a bedroll, campfire or shelter kit, oxygen and water storage, bandages, splints, and enough food to cover the full route.
- Assign one player to navigation and one to resource accounting so the crew does not duplicate long hauls or miss a delivery line.
- Use the loadout list below as the minimum kit, then add mission-specific tools before launch.
Hazards and controls
- No special hazard is recorded, so default to storm shelter, wound treatment, spare tools, and enough ammunition for unexpected predators.
- Long travel remains the risk: mark caves, water, and emergency shelter locations as you move.
Execution checklist
- Before drop: confirm prerequisite unlocks, mission timer, loadout, and who carries shared deployables.
- On landing: locate water, set a respawn point, and confirm the first objective marker before building a permanent base.
- Mid-run: consolidate loot and mission items at one marked cache; keep one repair kit and medical stack on each player.
- Before extract: verify every optional delivery, reward unlock, and follow-up objective is complete before leaving orbit-side cargo behind.
Source notes
Elysium · Scout Chain mission.
Arctic — Rescue the recon team; unlocks Prototype Hoverframe
Objectives
SCOUTS: LIFELINE
- Find the Scouts
- Find Private Tucker
- Eliminate the Soldiers
- Speak with Private Tucker
- Tucker will meet you back at the Forward Base.
- Find Private Simmons
- Talk with Private Simmons
- Find the TPS Cache in the Cave
- Search for a Full Oil Can
- Fill Simmons Prototype Hoverframe with Refined Oil ({0}%)
- Simmons will meet you back at the Forward Base.
- Find Lieutenant Washington
- Use a Stasis Bag to Carry Washington
- Deliver Washington to the Medical Cot at the Forward Base
- Find Medical Specialist Griff to Save Washington
- Find Medical Specialist Griff
- Scan with HEAL Device & Stabilise Medical Specialist Grif
- Griff will meet you back at the Forward Base.
- Collect Equipment From Captain Church
- Head to the Forward Base (M)
- Collect ECHO Device From Captain Church
- Collect Stasis Bag From Captain Church
- Collect HEAL Device From Captain Church
- Report to Captain Church
- Head to the Forward Base (M)
- Talk with Captain Church
- Report to Captain Church
-
Talk with Captain Church
-
- Use the ECHO Device to track down the lost scouts
- Some Cave Walls can be Mined through with a Pickaxe
Recommended loadout
- Weapon each + shared ammo pool
- Bedroll, campfire kit, 3× bandage each
- Food for the full day count, water containers
- Repair tools + spare pick/axe