mission · Prometheus
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Prometheus mission.
Difficulty★
Timeframe3d Station
RewardsN 250 Ren + 150 Stab Ex
PrerequisiteTempest
Leads toAshlands, Fracture
HazardsSevere weather / storms.
Prometheus · mission.
Mission read
Prometheus mission. Run it as a mission prospect on Prometheus with a recorded difficulty of 1/4. Time allowance: 3d; payout: Easy 125 Ren + 75 Stabilized Exotics; Normal 250 Ren + 150 Stabilized Exotics; Hard 375 Ren + 225 Stabilized Exotics
Campaign position
- Prerequisite: Tempest
- Leads to: Ashlands, Fracture
Where to go
| Objective | Grid |
|---|---|
| DEMOLITION: Outpost | K8 |
Objective approach
No per-difficulty item manifest is recorded for this guide. Follow the on-screen tracker, then use the notes below to decide what to stage before committing to the final hand-in.
- Read the objective tracker after every major interaction; many ICARUS prospects reveal the next step only after the current one completes.
- Stage resources at the hand-in or build site before triggering final timers, wildlife waves, or extraction travel.
- If the guide has a manifest above, build the Hard list first when possible; it covers lower-difficulty planning and avoids under-packing.
- Keep the return route open. A finished objective still fails the run if the crew cannot safely reach the dropship or delivery pod.
Preparation
- Start with a bedroll, campfire or shelter kit, oxygen and water storage, bandages, splints, and enough food to cover the full route.
- Assign one player to navigation and one to resource accounting so the crew does not duplicate long hauls or miss a delivery line.
- Use the loadout list below as the minimum kit, then add mission-specific tools before launch.
Hazards and controls
- Severe weather / storms.: plan a countermeasure before leaving the initial safe zone; do not wait until the tracker sends you across-map.
Execution checklist
- Before drop: confirm prerequisite unlocks, mission timer, loadout, and who carries shared deployables.
- On landing: locate water, set a respawn point, and confirm the first objective marker before building a permanent base.
- Mid-run: consolidate loot and mission items at one marked cache; keep one repair kit and medical stack on each player.
- Before extract: verify every optional delivery, reward unlock, and follow-up objective is complete before leaving orbit-side cargo behind.
Source notes
Prometheus · mission.
Objectives
- Investigate the possible outpost location
- Find the Outpost (M)
- Enter the Outpost (WARNING: Explosive Mines Detected)
- Transmit Data to Group 15
- Reach the Data Storage Communicator
- Provide Electric Power to the Device (10000W)
- Interact with the Device to Start the Data Transmission
- WARNING: Device will Attract Hordes of Creatures
- Transmitter Durability: (10,000 / 10,000)
- Transmission 0% Complete
- Notify Group 15 of the Outposts Location
- Craft A Beacon (Machining Bench)
- Place Down a Beacon within the Outpost
Hints & tips
- Forecast: Pulse — expect periodic storm spikes; plan movements between pulses.
- Sticks can be thrown at the mines as they do one damage each and will detonate the mine upon impact.
- Prospectors will need to power the Data Storage Communicator with 10,000W of power when they reach the outpost in the marshlands.
- 2x Biofuel Generators or 5x Portable Biofuel Generators will provide enough power
- Make sure to bring an Electricity Tool to wire up the device, and any Biofuel Cans needed to power generators.
- The Data Storage Communicator will need to be powered and defended for a full 10 minutes.
- 2x Solar Panels could provide enough power, but due to the location of the Outpost, it can be difficult to get consistent sunlight.
- If Solar Panels are to be used, it's best to start the device in the morning to avoid power loss or supplement with an Advanced Battery Rack that is pre-charged.
- Prospectors will also be asked to build a Portable Beacon, which can be done prior to arriving at the location.
- It is recommended to loot the base PRIOR to placing the Beacon for reasons that will become apparent at the end of the mission.
Recommended loadout
- Weapon each + shared ammo pool
- Bedroll, campfire kit, 3× bandage each
- Food for the full day count, water containers
- Repair tools + spare pick/axe